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SerDuino 2.0 -The Guercino’s GreenHouse

SerDuino 2.0 is a greenhouse set developed and built by 6 third- grade students that attended the Italian school in Bologna IC9 - “Il Guercino”(http://www.ic9bo.gov.it/) and a STEAM laboratory organized and conducted by Luca D’Agostino, the professional educator and...

Top 10 Programmable Robot Kits for Adults

In today’s world, technology has gone into the next level and keep progressing in just a blink of an eye. Technology helps our work easier, faster and sufficient. When it comes to age, technology has no age required and category to choose from. Technology is for...

Top 10 Educational Robot Kits for Kids

Do you still think the children nowadays would love to play with the dolls and toy cars like you did 20 years ago? It’s time to throw them away. Robot kits for kids are some of the most cutting edge products available on the market. With matching apps, gesture, voice...

5 New Robot Toy Kits for 2018

Toys are no longer limited to stuffed animals, dolls, and so on. The newest generation is trending toward educational toys in STEM: Science, Technology, Engineering, and Math, to get ahead these days. Moreover, computation is, for sure, one of the most important...

Introducing Makeblock Neuron Creative Lab Kit

Neuron Creative Lab Kit We are excited to announce that the Makeblock Neuron Creative Lab Kit is available for purchase starting today. With more than 30 electronic building blocks, the Creative Lab Kit brings children even more possibilities in bringing their ideas...

Daniel Budd’s Journey of Integrating Robotics with Education

In the last couple weeks I have tested out the new Makeblock’s Codey Rocky in my classroom. I have utilised the mBot extensively and created coursework for Swift Playgrounds so I was excited to see there was a new robot released with similar functionality.

Understanding what robots can and can’t do allows complex technology to be demystified, as my students have used and built robots in the classroom they are beginning to identify common sensors such as light, colour, ultrasonic, temperature and infrared which are available in educational robotics platforms.

Learning Lab Kobe gives Codey Rocky a first try

The biggest thing for me about the Codey Rocky is the controller head. The panda head of the robot is also a game controller with 3 buttons, a volume controller, USB-C port and a power button. It’s loaded with

Basically, if my kids create a Scratch-style, block -based game on mBlock5, they can program it to play it with the panda controller head (instead of a mouse or keyboard).

To me, that functionality immediately raises the potential of the Codey Rocky ten fold. The reemergence of retro-styled games, like Flappy Bird, Minecraft, and mobile apps, means that my students would kill to be able to create a video game that can be played with an actual controller.

I’ll be posting a video about this soon…as soon as I figure out how to code my own version of Flappy Bird in mBlock 5.

Makeblock Supports the Growth of STEAM Education at Code Haven Project Faire 2018

Code Haven is an organization founded by 16 Yale University engineering undergraduates in 2016. They provide coding workshops for middle school students in New Haven, Connecticut. The organization conducts online lessons, group activities, and class wide demonstrations. By 2017, the organization has grown to 25 members and serves nearly 100 students throughout New Haven’s school district.